Close Menu
  • Home
  • Leadership Alliance
  • Exclusives
  • History of the Internet
  • AFRINIC News
  • Internet Governance
    • Regulations
    • Governance Bodies
    • Emerging Tech
  • Others
    • IT Infrastructure
      • Networking
      • Cloud
      • Data Centres
    • Company Stories
      • Profile
      • Startups
      • Tech Titans
      • Partner Content
    • Fintech
      • Blockchain
      • Payments
      • Regulations
    • Tech Trends
      • AI
      • AR / VR
      • IoT
    • Video / Podcast
  • Country News
    • Africa
    • Asia Pacific
    • North America
    • Lat Am/Caribbean
    • Europe/Middle East
Facebook LinkedIn YouTube Instagram X (Twitter)
Blue Tech Wave Media
Facebook LinkedIn YouTube Instagram X (Twitter)
  • Home
  • Leadership Alliance
  • Exclusives
  • History of the Internet
  • AFRINIC News
  • Internet Governance
    • Regulation
    • Governance Bodies
    • Emerging Tech
  • Others
    • IT Infrastructure
      • Networking
      • Cloud
      • Data Centres
    • Company Stories
      • Profiles
      • Startups
      • Tech Titans
      • Partner Content
    • Fintech
      • Blockchain
      • Payments
      • Regulation
    • Tech Trends
      • AI
      • AR/VR
      • IoT
    • Video / Podcast
  • Africa
  • Asia-Pacific
  • North America
  • Lat Am/Caribbean
  • Europe/Middle East
Blue Tech Wave Media
Home » UK Network Rail employs VR to solve real-world concerns 
Network Rail
Network Rail
AR/VR

UK Network Rail employs VR to solve real-world concerns 

By Fiona HuangMay 9, 2024No Comments3 Mins Read
Share
Facebook Twitter LinkedIn Pinterest Email
  • Network Rail officially taught more than 1,000 students at the Trinity Academy in Thorne, Doncaster.
  • Young people can be taught about the potential consequences of trespassing and the real-life dangers of it through the innovative use of virtual reality.  
  • XR training and classroom learning success is proving a talking point in 2024.

Network Rail officially instructed over 1,000 students—a historic number for immersive training programs at the Trinity Academy in Thorne, Doncaster.  Five railway safety sessions were held at the Doncaster school by industry experts from Network Rail’s Community Safety team and the British Transport Police, highlighting the risks associated with trespassing on railroads. VR headsets were used in the immersive learning units to replicate train lines, the risks associated with them, and 360-degree presentations. 

Solving real-world concerns with VR 

According to Network Rail, new safety data shows that over 1,900 safety incidents happened on East Coast routes in the previous year, with about 400 of the reports—or 20.5%—involving minors under the age of 21. 

This startling statistic is prompting Network Rail to use the training potential of virtual reality scenarios to educate students about the dangers of railroads, including trespassing, improper use of level crossings, and railway crime. 

Students are using cutting-edge virtual reality headsets that offer immersive learning resources and modules, such as 360-degree views of rage and its possible repercussions. 

By showcasing safety precautions and potential hazards associated with railroads through conventional presentation techniques, the Network Rail experts further enhanced the efficacy of the VR training modules. 

Elizabeth Muthiah, Teacher of MFL and PSHE Co-ordinator at Trinity Academy, said: “The rail safety session was a hard-hitting and informative workshop that hit home the dangers that the railway can pose, which is a vital message for young people to hear. Our students gained a really good understanding of the appropriate conduct around the railway and how to stay safe.”

Also read: What is Web3 gaming?

Also read: AI: The opportunities and the threats

Is there a rise in immersive learning?

A new immersive education technology startup called CareerViewXR launched a statewide initiative in early February that gave more than 300 HTC VIVE VR headsets and accompanying immersive learning software to North Dakotan schools.  The company’s web-based service is already extensively used in the region’s schools to provide a base for students to utilise an XR device.

The success stories of XR in the classroom coincide with Meta’s efforts to develop a new focused headset solution for classrooms that will enhance educator onboarding and comprehension of XR.

Network Rail VR
Fiona Huang

Fiona Huang, an intern reporter at BTW media dedicated in Fintech. She graduated from University of Southampton. Send tips to f.huang@btw.media.

Related Posts

CAIGA is a ‘quiet coup’ according to African internet community

November 28, 2025

CloudExtel bags ₹200 crore debt funding to build AI-ready network backbone

November 28, 2025

UK government puts telecoms firms on notice over mid-contract price hikes

November 28, 2025
Add A Comment
Leave A Reply Cancel Reply

CATEGORIES
Archives
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • April 2025
  • March 2025
  • February 2025
  • January 2025
  • December 2024
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023

Blue Tech Wave (BTW.Media) is a future-facing tech media brand delivering sharp insights, trendspotting, and bold storytelling across digital, social, and video. We translate complexity into clarity—so you’re always ahead of the curve.

BTW
  • About BTW
  • Contact Us
  • Join Our Team
  • About AFRINIC
  • History of the Internet
TERMS
  • Privacy Policy
  • Cookie Policy
  • Terms of Use
Facebook X (Twitter) Instagram YouTube LinkedIn
BTW.MEDIA is proudly owned by LARUS Ltd.

Type above and press Enter to search. Press Esc to cancel.